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141. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: I have a question.... If arty suck so bad, then why is the tornado the best tier 3 bc? I mean, any time someone mentions the word gank, the tornado is the ship mentioned to perform it with. If they're good at ganks, expeciall...
- by Mina Sebiestar - at 2013.10.21 02:17:00
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142. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: Mina Sebiestar wrote: 4 faction gyros and t2 burst rig...it is truly shame it cant brake 1000(900 even) dps mark. Even Vindicator does not break 1000dps with long range guns (Machariel too, for that matter). And your point...
- by Mina Sebiestar - at 2013.10.20 23:05:00
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143. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Brib Vogt wrote: Mina Sebiestar wrote: So that arty start being viable for rest of pvp situations and all possible pve that is in this game hell i would accept cap usage on them(slowish ROF should offset that). Vargur as lowest dps lowest r...
- by Mina Sebiestar - at 2013.10.20 20:14:00
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144. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
'Dear CCP, Can you please look into the logic of 1400s? We're shooting small cars at people, sure. But 3500s are shooting buses at people, and even then, 3500s reload faster than our car-shooting gun. At least match the cycle times so that it mak...
- by Mina Sebiestar - at 2013.10.20 19:10:00
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145. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Brib Vogt wrote: chaosgrimm wrote: Sigh I just don't get it. Ytterbium said the mobility nerf was to penalize the ship for being tanky... but it doesn't become any tankier until activating bastion... at which point, it stops overrides all mo...
- by Mina Sebiestar - at 2013.10.17 21:36:00
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146. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Check in journal what is minimum pilot count for VG I think 3 ppl will net you 0 isk even if you complete a site
- by Mina Sebiestar - at 2013.10.17 17:30:00
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147. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Also just for the sake of removing "use dual webs" on a normal hull.... it doesn't work take bhaalgorn for example it have normal webs but ranged to be effective I need every bit of tracking I can possibly fit without compromising my tank and li...
- by Mina Sebiestar - at 2013.10.17 15:20:00
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148. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Daishan Auergni wrote: Dinsdale Pirannha wrote: Daishan Auergni wrote: Jacob Bok'Kila wrote: Dinsdale Pirannha wrote: Oh, I tested NOS's on my Paladin. I ran a fit with 2 c-type eanm's, a DCII, a single T2 LAR, with 2 T2 Aux Nano ...
- by Mina Sebiestar - at 2013.10.17 15:12:00
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149. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Daishan Auergni wrote: Dinsdale Pirannha wrote: Daishan Auergni wrote: Kagura Nikon wrote: CCP how about you give paladin a REAL bonus in place of the capacitor one? Even if weak. IT feel REALLY like a "we dont care" when you leave fak...
- by Mina Sebiestar - at 2013.10.17 12:53:00
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150. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
@ ccp ytterbium "Mass has been reduced to 92,245,000 kg on the Paladin, 94,335,000 kg on the Golem, 93,480,000 kg on the Kronos and 96,520,000 kg on the Vargur." Are Vargur stats typo ? Latest changes are good step to make this ships not comple...
- by Mina Sebiestar - at 2013.10.17 12:40:00
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151. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: SOL Ranger wrote: I agree that what CCP might bring back to the hulls might make the situation less dire, however I contest the very nature of the Bastion. What "might" they bring back? Un-nerfing the speed? That w...
- by Mina Sebiestar - at 2013.10.16 03:01:00
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152. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Would like to see blue tag commenting what nerfs are gone and which one stay so i can stop giving a damn about this thread.
- by Mina Sebiestar - at 2013.10.13 06:27:00
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153. Help the Tempest - in Player Features and Ideas Discussion [original thread]
Onictus wrote: Mina Sebiestar wrote: "tempest fleet issue does armor artillery pretty well" I would argue that armor version does artillery as same as shield one..worse than maelstrom If i want to truly utilize arty in armor mode to max il...
- by Mina Sebiestar - at 2013.10.11 22:07:00
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154. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
TheFace Asano wrote: Daishan Auergni wrote: Dinsdale Pirannha wrote: Well, ran another test tonight on Sisi. The Paladin looks to be finished as a viable boat in Vanguards. Thanks CCP. Why can't you guys just come out and say "**** you h...
- by Mina Sebiestar - at 2013.10.11 12:28:00
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155. Help the Tempest - in Player Features and Ideas Discussion [original thread]
"tempest fleet issue does armor artillery pretty well" I would argue that armor version does artillery as same as shield one..worse than maelstrom If i want to truly utilize arty in armor mode to max il simply fit them on machariel. In pvp il s...
- by Mina Sebiestar - at 2013.10.08 21:16:00
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156. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I want to thank CCP to downgrading Marauders from 2nd class to even worse ship, after all this years of them lacking at many things that was pointed out over years of usage..you completely ignored every single one of them and make them under DPS'd...
- by Mina Sebiestar - at 2013.10.08 08:51:00
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157. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Atreides 47 wrote: CCP Ytterbium wrote: https://forums.eveonline.com/default.aspx?g=posts&m=3676209#post3676209 We are also aware this won't please everyone here - regarding their comparison with Pirate Battleships, especially the Mac...
- by Mina Sebiestar - at 2013.10.06 02:11:00
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158. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Wedgetail wrote: limiting by role is what bastion iterations are doing, this means fitting creativity flies out the window defeating a very large portion of what this game's about. if i spend 800-1bn isk on a hull i want it to do more than the ...
- by Mina Sebiestar - at 2013.10.06 02:03:00
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159. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Mina Sebiestar wrote: Pirate ships should be fast hard hitting platform with burst tank(local) just to keep me alive thru fight and they are ones that should have salvage gear on them to pillage and salvage loot not maraude...
- by Mina Sebiestar - at 2013.10.03 21:42:00
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160. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Vorseger wrote: Lin Xou wrote: Pirate BS take a week to train they should be weaker in every way to T2 BS but stronger than T1 with an extra two role bonuses. Other than that T2 BS is the same so wasted skill points. I feel this way. I...
- by Mina Sebiestar - at 2013.10.03 20:19:00
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